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Saudi Journal of Engineering and Technology (SJEAT)
Volume-1 | Issue-03 | 77-85
Research Article
Simulation of a Project Area by Using Virtual Reality
Abdur Rahman, Ali Ahmed
Published : Sept. 30, 2016
DOI : 10.21276/sjeat.2016.1.3.4
Abstract
Simulation of a construction project area not even travelling there is an innovative idea to have real perception about that area with the innovation of cutting-edge technology of Oculus Rift. Visceral experience inside the imagery is also a new perception of being physically present in a non-physical world by using an Oculus Rift. Virtual simulation on any images and videos provide completely preoccupied environment for the purpose of having real perceptions without being present at that place. Oculus Rift, which is a virtual reality headset, is capable of maintaining six degrees of freedom of rotational and positional tracking to realize the real test of presence in the imagery sphere. Google street view, personal street view and Google Map enable accessing of any location on the earth and virtual reality can create the real perception without moving to the location. Therefore, this study is aimed to work out a cost effective and time efficient model of experiencing virtual site perception of reality without moving to that place. The technique of imagery analysis by using immersive visualization at any locations is implemented in the study. It is an analytical technique for making a comparison among different probable project suitability in a location. In this study, it is also developed a technique of identifying the most suitable location for a particular project by wearing head mounted display integrated with street view, satellite view and bird’s view. In the process, images are introduced by dragging and dropping from the extra features of Unity Engine software into the artificial world representing the reality of Oculus Rift.
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